| And let the games begin!!!
 the tray
 Place 20 items on a tray. Keep them covered. Uncover the tray so everyone 
        can see and give them 30 seconds to look at it. Cover the tray back up 
        and tell them to down all the things they can remember. The one who remembers 
        the most wins. [ 
        back to top of page] the seat This is a game to play with a lot of people and is better if they donīt 
        know each other very well .Ask the following statements to the people 
        aloud. When a person can answer "yes" to a question, that person moves 
        to the next seat on their right. The first person back to their original 
        seat wins. There will be several sitting on laps...even 4 at a time. It 
        is FUN!! 
 1. If you are wearing shoes that tie.
 2. If you are wearing a watch.
 3. If you have on a button
 4. If you went to church on Sunday
 5. If you are wearing heels
 6. If you kissed your husband or significant other today
 7. If you are having fun
 8. If you are wearing a ring
 9. If you made the bed you slept in today
 11. If you have a zipper
 12. If you are wearing pants
 13. If you have a son
 14. If you have green eyes
 15. If you are wearing nail polish
 16. If you brought a guest
 17. Make up more of your own if you need to. [ 
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 the shoe Each player takes off one shoe and puts it in the pile in the centre. 
        Then have everyone take one shoe (not their own) and find the owner of 
        the shoe. Once this is done, they find out three things about the owner 
        of the shoe to present to the group. (There will not necessarily be partners 
        in this game as the person's shoe you have probably won't have your shoe. 
        Therefore, find out the three things about the owner of the shoe you have 
        and tell the owner of your shoe three things about yourself.) [ 
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 george the gopher All what you need is a scarf or something to cover the eyes of one of 
        the participants. The participants sit in a circle, with one person blindfolded 
        in the middle. Another person is chose to approach and tap her on the 
        shoulder. The blindfolded person says, "Who is it please?" The other one 
        replies, disguising her voice, "I'm George the Gopher." If the first person 
        succeeds in identifying them, they trade places. In a large group, allow 
        several guesses. The participants can make up their own silly names in 
        answer. [ 
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 tell me who is under the blanket Participants all skip around until a signal to stop. On the signal, 
        everyone stops, goes down on their knees, hides their heads, closes their 
        eyes and curl up as small as possible. A leader covers one person up with 
        a blanket. Everyone stands up and guesses who is hidden under the blanket. 
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 the knot The group stands in a circle shoulder to shoulder. Everyone puts their 
        hands in the middle ,close their eyes and grabs two other hands.. Now, 
        without letting go of hands, the group must untangle themselves. Variation: 
        One player is chosen as the "Doctor" and goes where he cannot see the 
        group. The rest of the group joins hands in a circle. The group then tangles 
        themselves up. Once they have done this, they call the doctor in. He is 
        the only one who can speak in his attempt to untangle the group. [ back to top of page]
 
 the siameses For this game you need an even group of participants Two partners sit 
        back to back with their elbows linked. Now without letting go, they try 
        to stand up. It's harder than it sounds. For a "front up", both partners 
        sit facing each other and holding hands with their legs straight in front 
        of them and their feet touching their partner's. They must stand up without 
        letting go. Variations: Try this with two, three, or four or more players 
        in a circle back to back or feet to feet. Once both players of "back up" 
        are up, and with their elbows still linked, one player leans forward, 
        lifting the other off the ground and giving his or her body a gentle stretch. 
        In "front up", try stopping halfway up, with both partners holding hands, 
        backs strai ght, and knees at right angles. Hold that position for a short 
        time. [ back 
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 lets go to the moon The players are in a circle. The leader announces her name, that she 
        is taking a trip to the moon, and what she is going to bring. If her name 
        were Daisy, she could bring a dog, a diaper, etc. If anyone thinks they 
        understand how "dog" or "diaper" came about, they attempt to join the 
        trip to the moon. If they have the trick right, they can come on the trip 
        to the moon, if not they can try again until they are a part of the trip. 
        Variation: In order to come on the trip, players must do an action: touch 
        their nose, scratch their head, cough, etc., that the leader did when 
        explaining the game. [ 
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 the chinese numbers For this game you just need five or six sticks or pens, each slightly 
        different. The preamble to the first demonstration should mention the 
        long years of training necessary to learn and read the sticks, etc. The 
        leader kneels before his group, grips the sticks in a special fashion, 
        holds them to his forehead, and with his eyes closed, mumbles a special 
        gobbledy gook, and throws the sticks. They land on the ground and the 
        leader calls a number, "explaining" how he got it. The sharp eyed observers 
        will catch on quickly as they notice that after each toss, the leader 
        places his hands on his knee--what a coincidence that the number revealed 
        by the pattern corresponds to the number of fingers he extends! [ 
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 cross/uncrossed A pair of sticks is passed around the circle of seated participants. 
        As the sticks are passed around the circle, the receiver announces "I 
        receive these sticks crossed/uncrossed" depending on his leg position. 
        He then repeats this when passing them, saying, "I pass these sticks crossed/uncrossed" 
        once again depending on his/her leg position. The object of this game 
        is for the participants to discover the secret. [ 
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 the hot potato The game involves 10 to 20 people who sit in a tight circle with knees 
        bent. Hands are held to knees. One person stands in the centre of the 
        circle between the feet. Someone begins passing an object such as a rolled 
        piece of fur, (about the size of a tennis ball) under the knees. The person 
        in the centre tries to guess who is holding the object which can be passed 
        in any direction. Faking it and angelic faces to confuse the person guessing 
        are encouraged. The person caught moves to the centre. [ 
        back to top of page] call an animal Everyone should form a circle. A small bean bag is tossed to anyone 
        in the circle. As soon as the ball is caught, the player must then shout 
        out the name of an animal. The person must then pass the ball to another 
        person in the circle. If there is too long a hesitation after the ball 
        is caught or if an animal name is repeated by a player, then that player 
        steps out of the circle and becomes a referee ie) listens for repeats 
        or delays. This elimination occurs until only four players are left. . 
        [ back 
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 honey i love you Have everyone sit in a circle. One person goes up to someone in the 
        circle and says:"Honey I love you, won't you please, please smile?"; Without 
        smiling, the other person attempts to say: "Honey I love you too, but 
        I just can't smile." If the person smiles, the players switch places. 
        If not, the player in the centre continues to attempt to get someone to 
        smile! [ back 
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 the spider's web All players, but one, stand in a large circle and are flies. The extra 
        player is the spider and stands in the centre of the circle with their 
        eyes closed. The game leader taps one fly on the back, then tells the 
        spider its dinnertime. The spider opens their eyes, announcing "I'm going 
        to eat a fly for dinner." The fly who was tapped calls, "Catch me first." 
        and runs around the outside of the circle. The spider pursues them and 
        tries to catch them before she reaches her place. If the spider succeeds, 
        the fly becomes the new spider and the spider takes her place in the circle 
        . If they fail, they try again with a new fly. [ 
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 the suitcase This is a game the be played to 10 20 people. The first player says 
        "I am packing my suitcase and I am taking with me(here the player has 
        to name an object)". The second player has to repeat the whole sentence 
        of the first player and has to add another object. The third player would 
        have to repeat everything and he also has to pack another thing and the 
        next player will do the same. If one of the player doesnīt remember all 
        the objects he is not allowed to continue playing. [ 
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