And let the games begin!!!
the tray
Place 20 items on a tray. Keep them covered. Uncover the tray so everyone
can see and give them 30 seconds to look at it. Cover the tray back up
and tell them to down all the things they can remember. The one who remembers
the most wins. [
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the seat
This is a game to play with a lot of people and is better if they donīt
know each other very well .Ask the following statements to the people
aloud. When a person can answer "yes" to a question, that person moves
to the next seat on their right. The first person back to their original
seat wins. There will be several sitting on laps...even 4 at a time. It
is FUN!!
1. If you are wearing shoes that tie.
2. If you are wearing a watch.
3. If you have on a button
4. If you went to church on Sunday
5. If you are wearing heels
6. If you kissed your husband or significant other today
7. If you are having fun
8. If you are wearing a ring
9. If you made the bed you slept in today
11. If you have a zipper
12. If you are wearing pants
13. If you have a son
14. If you have green eyes
15. If you are wearing nail polish
16. If you brought a guest
17. Make up more of your own if you need to. [
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the shoe
Each player takes off one shoe and puts it in the pile in the centre.
Then have everyone take one shoe (not their own) and find the owner of
the shoe. Once this is done, they find out three things about the owner
of the shoe to present to the group. (There will not necessarily be partners
in this game as the person's shoe you have probably won't have your shoe.
Therefore, find out the three things about the owner of the shoe you have
and tell the owner of your shoe three things about yourself.) [
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george the gopher
All what you need is a scarf or something to cover the eyes of one of
the participants. The participants sit in a circle, with one person blindfolded
in the middle. Another person is chose to approach and tap her on the
shoulder. The blindfolded person says, "Who is it please?" The other one
replies, disguising her voice, "I'm George the Gopher." If the first person
succeeds in identifying them, they trade places. In a large group, allow
several guesses. The participants can make up their own silly names in
answer. [
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tell me who is under the blanket
Participants all skip around until a signal to stop. On the signal,
everyone stops, goes down on their knees, hides their heads, closes their
eyes and curl up as small as possible. A leader covers one person up with
a blanket. Everyone stands up and guesses who is hidden under the blanket.
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the knot
The group stands in a circle shoulder to shoulder. Everyone puts their
hands in the middle ,close their eyes and grabs two other hands.. Now,
without letting go of hands, the group must untangle themselves. Variation:
One player is chosen as the "Doctor" and goes where he cannot see the
group. The rest of the group joins hands in a circle. The group then tangles
themselves up. Once they have done this, they call the doctor in. He is
the only one who can speak in his attempt to untangle the group.
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the siameses
For this game you need an even group of participants Two partners sit
back to back with their elbows linked. Now without letting go, they try
to stand up. It's harder than it sounds. For a "front up", both partners
sit facing each other and holding hands with their legs straight in front
of them and their feet touching their partner's. They must stand up without
letting go. Variations: Try this with two, three, or four or more players
in a circle back to back or feet to feet. Once both players of "back up"
are up, and with their elbows still linked, one player leans forward,
lifting the other off the ground and giving his or her body a gentle stretch.
In "front up", try stopping halfway up, with both partners holding hands,
backs strai ght, and knees at right angles. Hold that position for a short
time. [ back
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lets go to the moon
The players are in a circle. The leader announces her name, that she
is taking a trip to the moon, and what she is going to bring. If her name
were Daisy, she could bring a dog, a diaper, etc. If anyone thinks they
understand how "dog" or "diaper" came about, they attempt to join the
trip to the moon. If they have the trick right, they can come on the trip
to the moon, if not they can try again until they are a part of the trip.
Variation: In order to come on the trip, players must do an action: touch
their nose, scratch their head, cough, etc., that the leader did when
explaining the game. [
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the chinese numbers
For this game you just need five or six sticks or pens, each slightly
different. The preamble to the first demonstration should mention the
long years of training necessary to learn and read the sticks, etc. The
leader kneels before his group, grips the sticks in a special fashion,
holds them to his forehead, and with his eyes closed, mumbles a special
gobbledy gook, and throws the sticks. They land on the ground and the
leader calls a number, "explaining" how he got it. The sharp eyed observers
will catch on quickly as they notice that after each toss, the leader
places his hands on his knee--what a coincidence that the number revealed
by the pattern corresponds to the number of fingers he extends! [
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cross/uncrossed
A pair of sticks is passed around the circle of seated participants.
As the sticks are passed around the circle, the receiver announces "I
receive these sticks crossed/uncrossed" depending on his leg position.
He then repeats this when passing them, saying, "I pass these sticks crossed/uncrossed"
once again depending on his/her leg position. The object of this game
is for the participants to discover the secret. [
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the hot potato
The game involves 10 to 20 people who sit in a tight circle with knees
bent. Hands are held to knees. One person stands in the centre of the
circle between the feet. Someone begins passing an object such as a rolled
piece of fur, (about the size of a tennis ball) under the knees. The person
in the centre tries to guess who is holding the object which can be passed
in any direction. Faking it and angelic faces to confuse the person guessing
are encouraged. The person caught moves to the centre. [
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call an animal
Everyone should form a circle. A small bean bag is tossed to anyone
in the circle. As soon as the ball is caught, the player must then shout
out the name of an animal. The person must then pass the ball to another
person in the circle. If there is too long a hesitation after the ball
is caught or if an animal name is repeated by a player, then that player
steps out of the circle and becomes a referee ie) listens for repeats
or delays. This elimination occurs until only four players are left. .
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honey i love you
Have everyone sit in a circle. One person goes up to someone in the
circle and says:"Honey I love you, won't you please, please smile?"; Without
smiling, the other person attempts to say: "Honey I love you too, but
I just can't smile." If the person smiles, the players switch places.
If not, the player in the centre continues to attempt to get someone to
smile!
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the spider's web
All players, but one, stand in a large circle and are flies. The extra
player is the spider and stands in the centre of the circle with their
eyes closed. The game leader taps one fly on the back, then tells the
spider its dinnertime. The spider opens their eyes, announcing "I'm going
to eat a fly for dinner." The fly who was tapped calls, "Catch me first."
and runs around the outside of the circle. The spider pursues them and
tries to catch them before she reaches her place. If the spider succeeds,
the fly becomes the new spider and the spider takes her place in the circle
. If they fail, they try again with a new fly. [
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the suitcase
This is a game the be played to 10 20 people. The first player says
"I am packing my suitcase and I am taking with me(here the player has
to name an object)". The second player has to repeat the whole sentence
of the first player and has to add another object. The third player would
have to repeat everything and he also has to pack another thing and the
next player will do the same. If one of the player doesnīt remember all
the objects he is not allowed to continue playing. [
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